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Level & WORLD Designer
"Manifesting memories through psychology, innovation, and real-world experience"
Dying Light Developer Tools
Solo Project (2023)
Level & Quest Designer
Focus: Linear Quest Design, Combat Scripting, Skill-Progression
Creation Kit, Fallout 4
Solo Project (2022)
Level/World & Quest Designer
Focus: Open-World Techniques, Emotional Engagement, NPC Follower
Unreal Tournament
Solo Project (2022)
Level Designer
Focus: Multiplayer Design, Constant Motion, Designing for Differing Player Styles
Dying Light Developer Tools
Solo Project (2022)
Level & Quest Designer
Focus: Environmental Storytelling, Engagement through movement and interactables
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